This commit is contained in:
kunfei
2022-03-30 11:41:07 +08:00
parent 7dfcb1893c
commit 5900a7adfb
@@ -61,6 +61,7 @@ class AudioPlayService : BaseService(),
}
private var mediaSessionCompat: MediaSessionCompat? = null
private var broadcastReceiver: BroadcastReceiver? = null
private var audioFocusLossTransient = false
private var position = AudioPlay.book?.durChapterPos ?: 0
private var dsJob: Job? = null
private var upPlayProgressJob: Job? = null
@@ -425,13 +426,18 @@ class AudioPlayService : BaseService(),
when (focusChange) {
AudioManager.AUDIOFOCUS_GAIN -> {
// 重新获得焦点, 可做恢复播放,恢复后台音量的操作
audioFocusLossTransient = false
if (!pause) resume()
}
AudioManager.AUDIOFOCUS_LOSS -> {
// 永久丢失焦点除非重新主动获取,这种情况是被其他播放器抢去了焦点, 为避免与其他播放器混音,可将音乐暂停
if (audioFocusLossTransient) {
pause(true)
}
}
AudioManager.AUDIOFOCUS_LOSS_TRANSIENT -> {
// 暂时丢失焦点,这种情况是被其他应用申请了短暂的焦点,可压低后台音量
audioFocusLossTransient = true
if (!pause) pause(false)
}
AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK -> {