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AGENTS.md

This file provides guidance to Codex (Codex.ai/code) when working with code in this repository.

Coding Guidelines

Tradeoff: These guidelines bias toward caution over speed. For trivial tasks, use judgment.

Think Before Coding

  • State assumptions explicitly. If uncertain, ask.
  • If multiple interpretations exist, present them — don't pick silently.
  • If a simpler approach exists, say so. Push back when warranted.
  • If something is unclear, stop. Name what's confusing. Ask.

Simplicity First

  • No features beyond what was asked.
  • No abstractions for single-use code.
  • No "flexibility" or "configurability" that wasn't requested.
  • No error handling for impossible scenarios.
  • If you write 200 lines and it could be 50, rewrite it.

Surgical Changes

  • Don't "improve" adjacent code, comments, or formatting.
  • Don't refactor things that aren't broken.
  • Match existing style, even if you'd do it differently.
  • If you notice unrelated dead code, mention it — don't delete it.
  • Remove imports/variables/functions that YOUR changes made unused.
  • Don't remove pre-existing dead code unless asked.

Goal-Driven Execution

Transform tasks into verifiable goals:

  • "Add validation" → "Write tests for invalid inputs, then make them pass"
  • "Fix the bug" → "Write a test that reproduces it, then make it pass"
  • "Refactor X" → "Ensure tests pass before and after"

Build / Test / Run

# Quick compile check (Kotlin only, no dex/package — fastest for verifying code compiles)
.\gradlew.bat :app:compileAppDebugKotlin

# Assemble all variants
./gradlew assembleAppRelease

# Assemble without R8 (for crash debugging — no minification/shrinking)
./gradlew assembleAppNoR8

# Debug build
./gradlew assembleAppDebug

# Run unit tests (JVM, local)
./gradlew test

# Run a single test class
./gradlew test --tests "io.legado.app.model.cache.CacheDownloadQueueTest"

# Run connected Android tests
./gradlew connectedAndroidTest

# Lint
./gradlew lint

# Update Cronet (after changing CronetVersion in gradle.properties)
./gradlew app:downloadCronet

The project uses JDK 21 for development (set in build.gradle.kts via jvmToolchain). CI uses JDK 17 for building.

Gradle properties: 8 GB heap, configuration cache disabled (gradle.properties:31), non-transitive R classes, precise resource shrinking enabled.

Architecture

This is a Material Design 3 fork of Legado. app/src/main/java/io/legado/app/ uses Clean Architecture with three layers:

Layer Package Role
Data data/ Room DB (AppDatabase, version 85, ~22 DAOs, ~25 entities), repository implementations
Domain domain/ Gateway interfaces, use cases (14), domain models — no framework dependencies
UI ui/ Jetpack Compose screens, Navigation 3 routes, ViewModels

Additional top-level packages:

  • help/ — Infrastructure "glue": HTTP (OkHttp + Cronet), book content processing, backup/WebDAV, JS engine, config
  • model/ — Runtime state coordinators (not entities): ReadBook, AudioPlay, CacheBook, BookCover, etc.
  • service/ — Android foreground/background services (audio playback, TTS, download, web server)
  • web/ — Embedded HTTP server (Ktor) for remote bookshelf/source editing
  • lib/ — Third-party library wrappers (MOBI parser, WebDAV client, legacy View theme system, cronet)
  • base/ — Abstract Activity/Fragment/ViewModel base classes
  • utils/ — Extension functions and utility classes (~70 files)

Modules: :app, :modules:book (epub/TXT parsing, namespace me.ag2s), :modules:rhino (Rhino JS wrapper, namespace com.script). There is also a Vue 3 web frontend in modules/web/ (pnpm, separate from the Android build).

Dependency Injection (Koin)

Two modules loaded in App.onCreate():

startKoin {
    modules(appDatabaseModule, appModule)
}
  • di/appDatabaseModule.kt — Singleton AppDatabase + factory bindings for all 22 DAOs
  • di/appModule.kt — Singletons (repositories, use cases, gateways, Coil ImageLoader), viewModelOf / viewModel { } for all ViewModels, some parameterized definitions

Gateways are bound to their repository implementations explicitly (e.g., single<LocalBookGateway> { LocalBookRepository(get()) }), not through singleOf.

Navigation

Uses Jetpack Navigation 3 (androidx.navigation3) with type-safe @Serializable sealed interfaces for route keys:

@Serializable
private sealed interface MainRoute : NavKey
@Serializable
private data object MainRouteHome : MainRoute
@Serializable
private data class MainRouteCache(val groupId: Long) : MainRoute

MainActivity holds a single NavDisplay with entryProvider { ... } defining all composable entries. Launcher0 through LauncherW extend MainActivity to provide multiple launcher icon alias entries. Separate activities handle the reader (ReadBookActivity — still View-based), book info, source management, replace rules, file manager, QR scanner, etc.

Theme System

A multi-engine theming system in ui/theme/:

  1. Material 3 Expressive (default): Uses MaterialExpressiveTheme with MotionScheme.expressive()
  2. Miuix (alternative): Uses top.yukonga.miuix.kmp theming engine

14 theme modes (AppThemeMode enum) — Dynamic (Monet), 12 named presets, Custom (MaterialKolor seed-color generation), Transparent. CustomColorScheme wraps com.materialkolor with configurable PaletteStyle (TonalSpot, Neutral, Vibrant, Expressive, Rainbow, etc.) and ColorSpec (2021 vs 2025).

Legacy View-based theme still exists in lib/theme/ (used by non-migrated screens like ReadBookActivity).

Hybrid Compose + View

The app is mid-migration from Views to Compose. View-based screens (reader, book info, source management) coexist with Compose screens (main tabs, settings, search, RSS, cache management). XML layouts, viewBinding, and traditional Activities are still heavily used. The viewBinding build feature is enabled but Compose screens are the target.

Jetpack Compose Requirements (new screens MUST follow)

All new UI screens must be implemented in Jetpack Compose following the patterns below. Do **not ** create new View-based Activities/Fragments/XML layouts. Existing View-based screens can remain until migrated.

MVI/UDF Architecture

Every Compose screen follows a strict Model-View-Intent pattern with three artifacts defined in a *Contract.kt file:

ui/{feature}/
├── XxxContract.kt      // UiState, Intent, Effect (and optionally Sheet/Dialog)
├── XxxViewModel.kt     // ViewModel
├── XxxScreen.kt        // Screen composable
└── XxxRouteScreen.kt   // (optional) outer wrapper for activity results / lifecycle

Contract definitions:

// @Stable data class — all screen state in one place
@Stable
data class XxxUiState(
    val loading: Boolean = false,
    val items: ImmutableList<ItemUi> = persistentListOf(),
    val activeSheet: XxxSheet? = null,
    val activeDialog: XxxDialog? = null,
)

// sealed interface — every user action is an Intent
sealed interface XxxIntent {
    data class LoadData(val id: Long) : XxxIntent
    data object Refresh : XxxIntent
}

// sealed interface — one-shot side effects (navigation, toast, etc.)
sealed interface XxxEffect {
    data class ShowToast(val message: String) : XxxEffect
    data class NavigateTo(val route: MainRoute) : XxxEffect
}

// (optional) sealed interface for multi-sheet/dialog scenarios
sealed interface XxxSheet { data object Filter : XxxSheet }
sealed interface XxxDialog { data class Confirm(val msg: String) : XxxDialog }

Naming rules:

  • State: {Feature}UiState@Stable data class
  • Intent: {Feature}Intentsealed interface with data class / data object members
  • Effect: {Feature}Effectsealed interface
  • Sheet/Dialog: {Feature}Sheet, {Feature}Dialogsealed interfaces stored in UiState

ViewModel

class XxxViewModel(/* injected dependencies */) : ViewModel() {

    private val _uiState = MutableStateFlow(XxxUiState())
    val uiState = _uiState.asStateFlow()

    private val _effects = MutableSharedFlow<XxxEffect>(extraBufferCapacity = 16)
    val effects = _effects.asSharedFlow()

    fun onIntent(intent: XxxIntent) {
        when (intent) {
            is XxxIntent.LoadData -> loadData(intent.id)
            is XxxIntent.Refresh -> refresh()
        }
    }

    private fun loadData(id: Long) {
        // Use viewModelScope, update _uiState via update { it.copy(...) }
    }
}

Key rules:

  • Extend ViewModel() directly (not BaseViewModel).
  • _uiState is MutableStateFlow, exposed as StateFlow via .asStateFlow().
  • _effects is MutableSharedFlow(extraBufferCapacity = 16), exposed via .asSharedFlow().
  • Emit effects via _effects.tryEmit(...).
  • Single onIntent() entry point, dispatched via when.

Screen Composable

// Stateless screen — ViewModel wired in entry provider or RouteScreen
@Composable
fun XxxScreen(
    state: XxxUiState,
    onIntent: (XxxIntent) -> Unit,
    effects: Flow<XxxEffect>,                   // one-shot effects from ViewModel
    onBack: () -> Unit,
    onNavigateToYyy: (YyyRoute) -> Unit,
) {
    // Collect effects
    LaunchedEffect(Unit) {
        effects.collectLatest { effect ->
            when (effect) {
                is XxxEffect.ShowToast -> { /* ... */ }
                is XxxEffect.NavigateTo -> onNavigateToYyy(effect.route)
            }
        }
    }

    AppScaffold(
        topBar = {
            GlassMediumFlexibleTopAppBar(
                title = { Text("Title") },
                scrollBehavior = GlassTopAppBarDefaults.defaultScrollBehavior(),
                navigationButton = { TopBarNavigationButton(onBack) },
            )
        },
    ) { contentPadding ->
        // UI content, no business logic here
    }
}

Key rules:

  • Screen is stateless — receives state, onIntent, effects, never accesses ViewModel directly.
  • Effects collected in LaunchedEffect(Unit) { ... } using collectLatest.
  • Alternatively, effects can be collected in the outer RouteScreen or entry provider if the screen doesn't need them directly.
  • Use project custom widgets: AppScaffold, AppText, AppIcon, AppIcons, AppAlertDialog, AppModalBottomSheet, NormalCard, GlassMediumFlexibleTopAppBar, TopBarNavigationButton, TopBarActionButton, etc.
  • No business logic, no direct DB/network calls in composables.

Two input patterns are acceptable:

  • Stateless (preferred for new screens): state: XxxUiState + onIntent: (XxxIntent) -> Unit — ViewModel wired in entry provider or RouteScreen.
  • ViewModel as default param: viewModel: XxxViewModel = koinViewModel() — simpler for standalone screens.

Stability

  • All UiState and UI item data classes must be annotated with @Stable.
  • Use ImmutableList (from kotlinx.collections.immutable) for list properties in state classes, not List or MutableList.
  • Prefer persistentListOf() / toImmutableList() for default values.

Navigation

Uses Navigation 3 (androidx.navigation3). Routes are @Serializable sealed interfaces:

// In MainNavKey.kt
@Serializable
data class MainRouteXxx(val id: Long) : MainRoute

Entry registered in MainNavGraph.kt:

entry<MainRouteXxx> { route ->
    val viewModel = koinViewModel<XxxViewModel>()
    XxxScreen(
        state = viewModel.uiState.collectAsStateWithLifecycle().value,
        onIntent = viewModel::onIntent,
        onBack = { onNavigateBack() },
        onNavigateToYyy = { onNavigateToRoute(it) },
    )
}

Key rules:

  • Screens never reference the navigator directly — receive onBack, onNavigateToXxx lambdas.
  • Navigation is callback-based, wired by the entry provider.
  • New routes added to the MainRoute sealed interface in MainNavKey.kt.

Koin DI

  • Register ViewModels in di/appModule.kt with viewModelOf(::XxxViewModel).
  • Inject in Compose via koinViewModel() (default param or explicit in entry provider).
  • For keyed ViewModels (e.g. per-book): koinViewModel<XxxViewModel>(key = route.bookUrl).
  • Repositories/gateways/use cases registered as singleOf(::...).

Activity Base Class

New standalone Compose activities extend BaseComposeActivity:

class XxxActivity : BaseComposeActivity() {
    @Composable
    override fun Content() {
        // Screen content — AppTheme is already applied by the base class
    }
}

RouteScreen Wrapper

For screens needing activity result handling, lifecycle observation, or permission requests, use a two-layer pattern:

  • Outer XxxRouteScreen: handles ActivityResultLauncher, lifecycle callbacks, file pickers, permission requests. Wires ViewModel.
  • Inner XxxScreen: pure UI, stateless with state + onIntent.

Material 3 vs Miuix

The project supports two Compose theme engines. If a screen needs engine-specific UI, branch on:

if (ThemeResolver.isMiuixEngine(LegadoTheme.composeEngine)) {
    // Miuix implementation
} else {
    // Material 3 implementation
}

For detailed Compose review conventions and migration patterns, see .Codex/skills/legado-compose-review/.

Rhino JavaScript Engine

Book sources, RSS sources, and HTTP TTS use JavaScript rules. initRhino() in App.kt registers NativeBaseSource wrappers for BookSource, RssSource, HttpTTS (writable JS objects) and ReadOnlyJavaObject wrappers for rule entities. Rule parsing logic lives in help/source/ and model/analyzeRule/.

Important Constraints

  • Do not update jsoup beyond 1.16.2 — a breaking change in newer versions (see jsoup#2017) affects AnalyzeByJSoup.kt and the JsoupXpath library
  • Do not update hutool beyond 5.8.22 — pinned in libs.versions.toml:42
  • Package name discrepancy: code namespace is io.legado.app but applicationId is io.legato.kazusa
  • Min SDK 26, target SDK 37, compile SDK 37
  • Release builds enable R8 minification + resource shrinking; noR8 variant disables both for crash debugging
  • APK is split by ABI (armeabi-v7a, arm64-v8a, plus universal)
  • Firebase Analytics and Performance are included; google-services plugin applied

Web Frontend

Located in modules/web/ — a Vue 3 + TypeScript + Vite project for remote bookshelf and source editing. Must connect to the app's built-in HTTP server (started via WebService in the main activity settings). Commands:

cd modules/web
pnpm install
pnpm dev       # dev server
pnpm build     # production build

Set VITE_API in .env.development to the app's web service IP.